I'm working on my first pass of animation, building my symbol library up as I go - I started by concentration on cycles and actions that can be reused with a little tweaking, for more time-efficiency.
Here's a rough version of Baby's front 'flying' cycle, running down a scrolling background - just tracking his general route for the final version, and seeing how the lighting is working.
Here's a rough version of Baby's front 'flying' cycle, running down a scrolling background - just tracking his general route for the final version, and seeing how the lighting is working.
Trying similar things here, but with his three-quarters cycle. The final scene will be rendered on several separate planes to get some good depth-of-field in.